AI Insights · Timothy · July 2022
Top 5 Cooking Games on iOS in New Zealand - Q2 2022
In Q2 2022, the top 5 cooking games on iOS in New Zealand showcased varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at their quarterly metrics.
In the second quarter of 2022, the top 5 cooking games on iOS in New Zealand demonstrated diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics:
Fill The Fridge! by Rollic Games saw a notable fluctuation in weekly downloads, starting at around 7K in late March and dipping to 2.4K by early May, before recovering to approximately 5.4K by the end of June. Weekly revenue for the game experienced a peak of around $246 in mid-April, with a dip to $97 in May, and ending the quarter at $181. The weekly active users showed a steady increase from 10K in late March to over 12K by the end of June.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. had a consistent weekly revenue, peaking at around $3.4K in early April and maintaining figures around $2.8K to $3.1K towards the end of the quarter. However, the game saw a decline in weekly downloads from 882 in late March to 350 by the end of June. Active users also followed a downward trend, dropping from nearly 3K to about 1.5K.
Cooking Fever: Restaurant Game by Nordcurrent UAB displayed a stable weekly revenue pattern, starting at $1.2K in late March, peaking at $1.7K in early April, and closing at $704 by the end of June. The game's weekly downloads remained relatively steady, ranging between 300 to 500 throughout the quarter. Active users stayed consistent, averaging around 6.6K weekly.
My Cafe — Restaurant Game by Melsoft showed varied performance. Weekly revenue started at $591 in late March, dipped to $343 in mid-May, and rose to $650 by late June. Downloads fluctuated significantly, peaking at 589 in mid-April and dropping to 96 by the end of June. The active users mirrored this trend, peaking at 1.3K in late May and falling to 800 by the quarter's end.
Bacon – The Game by Philipp Stollenmayer had the lowest activity among the top 5. The game had no revenue during this period. Weekly downloads declined sharply from 1.6K in late March to 168 by the end of June. Active users also dropped from 3.8K to just over 1K in the same period.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.